CGRundertow LEGO LORD OF THE RINGS for Nintendo 3DS Video Game Review


I know what you’re thinking. This is, like,
the 800th franchise to get LEGO-fied for the purposes of a video game, but here’s the
deal. Yes, they’re all basically the same game. Yes, they started getting a bit stale
years ago. But the first time you see Middle Earth in LEGO form…it’s impossible not
to smile. Whether it’s Batman, Star Wars or now Tolkien…the
LEGO series seems to be perpetually endearing. And when you add hobbits, I mean…it’s
even more so. It’s LEGO Lord of the Rings for the Nintendo
3DS. Now, if you’ve never played a LEGO game…I
admire your resistance. To get you up to speed, they’re basically very simple beat ‘em
ups, but with some exploration and puzzle solving. They take a popular franchise and
then recreate its characters and worlds with lots of LEGO blocks. And even more charm. Geez, so much for sharing the load. So with Lord of the Rings, it’s literally
business as usual. You play as characters and in environments from the movies…doing
the same things you’ve done in prior LEGO titles. There’s some rudimentary combat,
comprised mostly of melee attacks, but the game’s primary focus is really solving puzzles
and collecting LEGO studs. I guess the nice thing about this one, though,
is that it’s really tied directly to the films. The cutscenes recreate scenes from
the movies in LEGO form, and all the dialogue is actually audio straight from the movies.
This is pretty cool, because it feels like you’re playing along with the films, however
loosely…uh, but the quality of the audio does suffer as a result. Sounds like it was taped in a theater. Freaking
bootlegs. Another thing worth pointing out is that,
like LEGO Batman 2, this handheld version clearly wasn’t the priority. The game is
just better on consoles, where it has a lot more polish. On the 3DS, there are some technical
issues with things like hit detection…as well as an obvious feeling that this is the
B-version of the game. Still, the B-version of a LEGO game is perfectly
enjoyable. I would recommend the console version simply for big-screen multiplayer, which is
when these games are at their best…but if you prefer to have Middle Earth on the go,
this one is just fine. One does not simply walk into Mordor, but if one did, one could
take LEGO Lord of the Rings for the Nintendo 3DS.

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35 thoughts on “CGRundertow LEGO LORD OF THE RINGS for Nintendo 3DS Video Game Review

  1. Already got this preordered for PS3 and can't wait for it's release…of course it didn't release on the 30th last month due to it being drowned out by AC3. Lol!

  2. Of course, the handhelds get the short end of the stick. It's especially disappointing with the Vita, as it can do basically what the PS3 can do, granted, down scaled to accommodate for it's little brother. Basically, they're just shinier versions of the 3ds games. Lego B-Man 2 was a let down because of that, especially since the entire PS2 Lego Batman was made for the PSP.

  3. I'm so sick of them not making a "full" lego game for portable consoles. They don't have to scale down the games to make them work. Maybe they had to with the original DS, but both the 3DS and the Vita skould be able to run a "full" lego game without much trouble.

  4. Good review. I played the demo for this game on the 3ds and i think i would like it better on console, but i cant know that unless they had a demo for consoles 😛 really stuck between getting this game for ps3 or little big planet karting? Has anybody here played those games

  5. Don't really know how long, but it's long. I have it and it's great. I have stll not beaten it. I really recommend it.

  6. You haven't played a modern "full" lego game on a modern console (yes that means the Wii doesn't count) then. I don't see how the 3DS could handle what Lego Pirates of the Caribean does on the 360. Way too processor heavy. Bump maping, full dynamic reflections, HDR, particle effects, cloth simulations, etc just can't be done on the 3DS. Maybe the Vita though…

  7. They can, just look at the new Lego city game for the 3ds, only problem is you would have a lot of loading screens…..

  8. I swear, it's like they want portable consoles to die so that iCrap and whatnot can takeover portable gaming

  9. I agree with this. If we can get games with big worlds like Monster Hunter and Gravity Rush on the 3DS and Vita, then a Lego game is certainly possible. It makes me wonder why the additional effort isn't made to do so.

  10. Well you don't have to have all that detail to get it to run and look acceptable. Monster Hunter 3:Ultimate is the same exact game as it's brother on the Wii U. They managed to remove some of the visual fidelity like dynamic lighting and HDR, but they still gave us a game that exists on a console which has a decent size world to explore. You can even play with people on the Wii U and transfer your data to it. I don't think getting a full lego game is asking much by making a few sacrifices.

  11. I'm stuck. I have the same game for the old ds n I'm playing it on my 3ds I'm at mordor how the hell do I beat the mini archery game. Whom do I use? I tried halidar, legalas, galadriel….. was I supposed to use the archers only?

  12. I hate how you have to stop moving every 3 seconds to do an action. I like the old games where you could explore and just simply open doors and look for things.

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